Post by eiglepulper on Jan 3, 2014 1:31:48 GMT
Easy to learn but with sufficient challenge for tactics and strategy so as not to be boring.
Game system relies on Order Dice which have 6 different commands: Ambush, Advance, Run, Fire, Down and Rally.
One Order Dice taken per every individual unit in your army. Orders are given to each unit when a friendly Order Dice is drawn blind from the bag.
6 Missions, some incorporating special rules. They seem basic but aren't.
Armies are based on real Order of Battle from WW2 and are also based around early/mid/late war periods.
Army selection has HQ (Lieutenant) and two Infantry Sections as obligatory choices, then 0-3 more Infantry Sections and 0-1 of a number of other units like MMGs, Mortars, Anti-Tank guns, Artillery and so on.
Off-table artillery batteries are represented by Forward Artillery Observers; air strikes are covered by Forward Air Observers. Only one successful strike/bombardment per game per side, but can be extremely devastating (especially if it fubars on you!)
Based more around skirmish level - 1000pts is standard play size, although Warlord Games supply 2000pts army deals for several of the main armies. Larger games are feasible and straightforward, though obviously take longer and require more Order Dice.
You can get into this game for about £110 at today's prices (Jan 2014), which includes a 1000pts starter army set, rulebook and army book. The starter set is completely playable right out of the box (unlike GW's battleforces which require a shedload more hard-earned cash to be expended to get anyway decent a list sorted). Numbers interested and playing this game are growing rapidly, and some -Cons have been organised for this year.
I know this is a very short synopsis of the game Bolt Action, but I would recommend it to you. If you're looking for a game that is really down to the nitty-gritty, very serious and 'must be played exactly to the historical rules" then maybe this isn't for you. If however you want a WW2 game where the rules make fairly decent sense and the game is tactical and strategic, and the historical accuracy is provided by Osprey Publishing, then you might like to have a go at Bolt Action. I'm glad I did.
R.
Game system relies on Order Dice which have 6 different commands: Ambush, Advance, Run, Fire, Down and Rally.
One Order Dice taken per every individual unit in your army. Orders are given to each unit when a friendly Order Dice is drawn blind from the bag.
6 Missions, some incorporating special rules. They seem basic but aren't.
Armies are based on real Order of Battle from WW2 and are also based around early/mid/late war periods.
Army selection has HQ (Lieutenant) and two Infantry Sections as obligatory choices, then 0-3 more Infantry Sections and 0-1 of a number of other units like MMGs, Mortars, Anti-Tank guns, Artillery and so on.
Off-table artillery batteries are represented by Forward Artillery Observers; air strikes are covered by Forward Air Observers. Only one successful strike/bombardment per game per side, but can be extremely devastating (especially if it fubars on you!)
Based more around skirmish level - 1000pts is standard play size, although Warlord Games supply 2000pts army deals for several of the main armies. Larger games are feasible and straightforward, though obviously take longer and require more Order Dice.
You can get into this game for about £110 at today's prices (Jan 2014), which includes a 1000pts starter army set, rulebook and army book. The starter set is completely playable right out of the box (unlike GW's battleforces which require a shedload more hard-earned cash to be expended to get anyway decent a list sorted). Numbers interested and playing this game are growing rapidly, and some -Cons have been organised for this year.
I know this is a very short synopsis of the game Bolt Action, but I would recommend it to you. If you're looking for a game that is really down to the nitty-gritty, very serious and 'must be played exactly to the historical rules" then maybe this isn't for you. If however you want a WW2 game where the rules make fairly decent sense and the game is tactical and strategic, and the historical accuracy is provided by Osprey Publishing, then you might like to have a go at Bolt Action. I'm glad I did.
R.